DigitalArtsSci
Digital Arts & Sciences

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DigitalArtsSci
Descriptions:
  • (early 2008) The design, development, use and implications of mediating artifacts that include programmable elements as an inseparable part of the artifact comprise the Digital Arts and Sciences.
  • (June 2009) The art, methodology, and implications of agile artifacts that mediate disciplinary practice.

Digital Arts and Sciences is an alternative disciplinary model that seeks to integrate core elements of a variety of computationally related disciplines. It is the focus of an ongoing participatory design research project with an extensive inter-disciplinary team of people whose involvement is defined far more in terms of member context and needs than in terms of abstract project needs, for metatheoretical and methodological reasons. At this stage of the project, we are working to extend the project to a even broader membership.

This wiki serves as a major tool for the project.

As a vision, Digital Arts and Sciences is a design discipline, drawing from the full range of sciences, arts, humanities and professions. Digital Arts and Sciences returns to the tradition of using empirical methods to explore fundamental theoretical questions. Both questions and methods, however, draw from an emerging, integrated scaffold of knowledge drawn from the splintered sub-disciplines that, combined, comprise the Digital Arts and Sciences.

This wiki is open to anyone with an interest in Digital Arts and Sciences: practitioners, students, faculty, administrators, teachers, you name it. On the internet, no one knows you're a dog... Please join us.

The other parts of this twiki all relate to Digital Arts and Sciences, in that DA&S shapes everything that my lab, the Laboratory for Adaptive Hypermedia and Assistive Technologies, involves itself in, and my lab sponsors this twiki. As an example of the relationship, see the poster we put together for the MPDL project for ITiCSE 2008. The poster includes a figure that does a pretty good job placing Digital Arts and Sciences in context. So browsing the other webs within the twiki is one way to get a feel for what some aspects of DA&S look like when applied within a traditional Computing context.

DA&S project members have developed an extensive set of teaching materials over the last couple of years that we will be putting on the wiki during July, with notes and explanations. For example, we have developed real exploratory labs, lab partners, observations, lab write-ups, the whole nine yards, although adapted to a DA&S context, in collaboration with our students here at CSUEB and at Ithaca College, for several lower division courses. However, we cannot develop the full year project series that we have preliminary designs for, as that would require student collaborative design partners, and none of our current participating institutions have the combination of trained faculty practitioners and curricular context. We're interested in finding folks with the right curricular context - we can sort out somehow to provide training or trained personnel.

Everyone we work with contributes in some way, even if only through what they teach us, although most people are more actively involved. If you like what you see, please register.

r36 - 29 Jun 2009 - 15:07:37 - HilaryHolz
Guests are welcome to view our materials. To subscribe, edit, view raw markup, etc., you'll need to register for an account. Accounts are free (and will always be free) - your involvement helps us directly and indirectly (by demonstrating that our work matters to our funders...) StartingPoints has more info.
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